[CVPR 2024] Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Models, a no lighting baked texture generative model
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Updated
Nov 5, 2024 - Python
[CVPR 2024] Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Models, a no lighting baked texture generative model
Project Page of 'GANFIT: Generative Adversarial Network Fitting for High Fidelity 3D Face Reconstruction' [CVPR2019]
Transform your 3D texturing workflow with the power of generative AI, directly within Blender!
IQA: Deep Image Structure and Texture Similarity Metric
[CVPR 2025] MVPaint: Synchronized Multi-View Diffusion for Painting Anything 3D
Adversarial Texture Optimization from RGB-D Scans (CVPR 2020).
Scripts to create vector fields and flow maps that can be used in Unreal Engine 4 or Unity 3D for particle VFX.
[SIGGRAPH 2024] "EASI-Tex: Edge-Aware Mesh Texturing from Single Image", ACM Transactions on Graphics.
Analysing crystal orientations and symmetry in Python
Generate a normal map or displacement map from a photo texture with UNet
A Blender Add-on to easily generate Material Maps from an Image Texture with just one click.
GIMP plug-in to create a spriteatlas (aka spritetexture or spritesheet). Takes all layers as images and compiles them into one sprite atlas texture, using a 2D packing algorithm so that the final texture image takes as little space as possible. Also outputs a TexturePacker JSON, LibGDX, CSS or XML coordinates file.
Power of 2 Image Resizer for Game Engine Textures
Extract textures and meshes from Nintendo's Mii rendering library
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